Fig. 1
From: The effect of landscape structure on the evolution of two alternative dispersal strategies

Example landscapes for each of the four landscape types generated (from scenarios with very high spatial heterogeneity, \(\sigma_{S} \approx 2.56\)). From left to right: fractal with big habitat clusters (Hurst index = 0.9), fractal with small habitat clusters (Hurst index = 0.3), tiled landscape with big habitat clusters (minimum habitat cluster length minlv: 21 patches, maximum habitat cluster length maxlv: 32 patches) and tiled with small habitat clusters (minlv: 2 patches, maxlv: 12 patches). Each landscape type group is presented by 5 replicates that were used in all simulation experiments. The legend shows the habitat value’s deviation from the landscapes’ mean (0) (see Initialization and scenarios)